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Call of duty 3 zombies
Call of duty 3 zombies











Linking the teleporters also enables them for use. The first five can be found at five set locations around the map. This Perk allows players to run for longer periods of time. This Perk improves weapon hip-fire accuracy and will auto aim towards a zombies head when aiming down the sights. If downed, the third weapon that was obtained will be lost along with the perk. This Perk allows players to carry three weapons instead of two. In addition, two shots are fired for the price of a single bullet, essentially doubling weapon damage. This Perk increases the fire rate of the player's weapons. This Perk multiplies a player's health by two, allowing players to go down after six hits instead of three. If playing with at least one other player, Quick Revive is used to revive a downed teammate quicker than usual.

call of duty 3 zombies

Quick Revive can only be used three times when playing alone. While being revived, the player will be given two upgraded handguns. On solo, Quick Revive is used to revive a player when downed. The Perk-A-Colas available in this map include: Before a Perk-A-Cola Machine can be used, the power must be enabled in the western courtyard. The Perk-A-Cola Machines switch around at the start of each game. Furthermore, GobbleGum machines have been added around the map.

call of duty 3 zombies

Apart from the upgraded graphics and assets, weapons have been replaced with those available in Black Ops III. The layout is unchanged from the previous two iterations of the map. If you're looking for a list of all the Easter Eggs with complete walkthroughs, head over to The Giant Easter Eggs page.













Call of duty 3 zombies